
Add talking, battling, and trading NPCs to Cobblemon worlds.
44.7 of the 58 points that apply = 77 out of 100. The points above are rounded to whole numbers.
KantoNPCs is a configurable Cobblemon NPC toolkit for builders creating adventure maps and multiplayer servers, including towns, routes, gyms, shops, story events, and server hubs. Builders can place dialogue NPCs for conversations, hints, choices, rewards, or commands, and battle NPCs with configurable teams, dialogue, prizes, rematches, and post-battle behavior. Rival NPCs support starter-aware progression, allowing maps to tailor rival encounters to a player's chosen starter. Mart NPCs offer configurable buy-and-sell shops, while Trader NPCs exchange a requested Cobblemon for another and Move Tutors teach configured moves that the selected Cobblemon can learn. The mod includes a player money system used for shop transactions and battle rewards, an Amulet Coin that can double battle prize money, and a Celadon Department Store vending machine. Custom skins, slim or wide models, external dialogue and skin files, in-game setup screens, and preset and removal tools support map and server customization.
Written from Modrinth and the GitHub README . How we write it
Changes the game's code in 6 areas: Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls., Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act., Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Adds 1 block, 9 items and 1 entity.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include KantoNPCs in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.