
Add combat from Kingdom Come: Deliverance 2.
38.2 of the 48 points that apply = 80 out of 100. The points above are rounded to whole numbers.
Kingdom Come Combat replaces Minecraft’s basic melee combat with a realism-oriented system inspired by Kingdom Come: Deliverance II, built around directional attacks, stamina management, reading opponents, and punishing missed attacks. Players can chain attacks into combos, while weapons distinguish between slash, strike, and thrust damage, so swords and axes, blunt weapons such as hammers and maces, and stabbing attacks interact differently with armor. Armor affects both protection and movement: plate can stop slashing attacks, blunt weapons can be more effective against heavily armored foes, and strikes to exposed areas such as the head, neck, hands, or joints can change the fight. More precise hit detection targets specific body parts, and combat shows blood effects, impact marks, and armor damage, including broken armor details. Human-model mobs use combat AI that can attack, block, dodge, manage stamina, and follow up with combos. Players can learn combos and passive skills, with skill paths that can improve stamina recovery, lower the stamina cost of certain attacks, or strengthen blocks and counters. Data packs let creators configure weapons, damage and armor values, hit zones, combos, stamina costs, passive skills, and humanoid mob behavior, including adaptations for weapons, armor, and mobs from other mods.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 9 areas: Rendering and graphicsChanges 27 game code files in this area: drawing mobs, items, particles and textures on screen., Mobs and their behaviorChanges 15 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Inventory and itemsChanges 10 game code files in this area: items, chests and other containers, crafting and enchanting., PlayerChanges 5 game code files in this area: your character: movement, abilities, hunger and controls., User interfaceChanges 3 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., World renderingChanges 1 game code file in this area: drawing the terrain, sky, clouds and weather., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens., Game data and resourcesChanges 1 game code file in this area: recipes, tags, advancements, language files and other game data. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Adds 25 items, 10 enchantments, 24 recipes, 2 advancements, 16 sounds and 5 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Replaces 3 of vanilla Minecraft's enchantments.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include kingdomcome combat in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.