
Changes the generation of villages to the generation of cities.
63.6 of the 71 points that apply = 90 out of 100. The points above are rounded to whole numbers.
kogtyv-Towny and Village replaces ordinary village generation with miniature cities, villages and other structures, using varied building layouts, room plans and exterior decorations so that generated examples are not identical. Its documented settings include densely packed Soviet-style cities with panel blocks, factories, shops, monuments, fountains, flowerbeds and parks; smaller medieval European towns with markets or fountains; and Greek villages with birch-and-calcite houses, stalls and small shops. Other settlement styles include cramped, poor Saman villages with small businesses and monuments, mud-built Soviet villages with vegetable gardens and narrow streets, and damaged African ghetto villages inhabited only by Nitwit villagers, with sandstone-and-plank buildings and occasional gardens or farmers. The city variations range from colorful or glass-fronted Soviet high-rises and compact brick towns to granite showcase cities with cafeterias, shops and hospitals, as well as sandstone towns with underground passageways and clean, formally designed African Persian cities. The structure selection also includes desert pyramids with varied interiors, traps and treasure-seeking challenges that rely on surviving clues. Structures generate across plains, birch forests, taiga and deserts, with examples including European towns in taiga and Greek villages in birch forest.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 3 areas: Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses., Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules. and User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay..
Replaces 65 of vanilla Minecraft's other data files and 24 world generation files.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
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No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
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128 modpacks include kogtyv-Towny and Village in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with kogtyv-Towny and Village. Share: how many of the modpacks with kogtyv-Towny and Village also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.