
Take on village quests, make choices, and recruit companions.
41 of the 58 points that apply = 71 out of 100.
Mebahel's RPG: Villager Quests & Companions turns villages into hubs for story-led adventures, giving players reasons to meet villagers, investigate local problems, and return to familiar characters. Its quests range from defending settlements, escorting characters, delivering supplies, and helping villagers build or restore homes to investigating mines and unusual structures, hunting dangerous enemies, and uncovering stories in quest books. Named characters, rumors, books, and exploration reveal storylines gradually, while branching choices such as fighting or sparing a threat can change later quests, dialogue, and delayed continuations. Village quest boards add repeatable hunts, group hunts, deliveries, protection jobs, incursions, escorts, and elite-target contracts, with five difficulty levels, randomized rewards, and reputation that develops as players complete work. A journal, objective tracker, and quest map show progress, destinations, rewards, and connections among quest choices, prerequisites, rumors, and follow-up stories. Some characters can become permanent companions; recruits such as Rusk and Merrin can follow, wait, return home, guard an area, and take different combat stances, with equipment managed through a dedicated screen. Villagers also have ambient conversations about settlement life and react to important events in the player's adventures. In multiplayer, story progress can be individual or configured for shared outcomes, while quest-board offers and reputation have their own configurable sharing behavior. Creators can extend the included adventures with JSON datapacks containing dialogue, branching quests, rumors, named threats, objectives, rewards, quest books, and repeatable contracts, including content built around modded mobs, items, or structures. Optional integrations include dragon contracts for Ice and Fire CE and configurable village-attack contracts for Saint's Dragons, alongside compatibility support for several village-related mods.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 6 areas: Rendering and graphicsChanges 4 game code files in this area: drawing mobs, items, particles and textures on screen., Mobs and their behaviorChanges 4 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., User interfaceChanges 2 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., PlayerChanges 2 game code files in this area: your character: movement, abilities, hunger and controls., World renderingChanges 1 game code file in this area: drawing the terrain, sky, clouds and weather. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
mebahelrpgrquest-2.1.0-fabric-1.20.1.jar, CurseForge mebahelrpgrquest-2.1.0-fabric-1.20.1.jar. 10 classes changed, 3 classes only in the Modrinth file, in net.mebahelrpgrquest: QuestDialogueScreen, QuestJournalScreen, QuestTrackerHud$TrackerLine, QuestTrackerHud, ClientQuestNetworking, MobEntityMixin, QuestDialogueNetworking, QuestEvents, QuestSparedDepartureManager, QuestThreatTargetSpawner, QuestTrackerHud$TrackerContent (Modrinth only), QuestDialogueNetworking$PendingSparedDeparture (Modrinth only) and 1 more.Minecraft 1.20 to 1.20.1 · Fabric, Forge, NeoForge, Quilt · release 1.0.3 · 16 Jun 2026: Modrinth mebahelrpgrquest-1.0.3-fabric-1.20.1.jar, CurseForge mebahelrpgrquest-1.0.3-fabric-1.20.1.jar. 2 classes changed, 3 classes only in the Modrinth file, in net.mebahelrpgrquest: QuestDialogueNetworking, QuestThreatTargetSpawner, QuestThreatTargetSpawner$PendingThreatLocate (Modrinth only), QuestThreatTargetSpawner$PendingThreatLocateKey (Modrinth only), QuestThreatTargetSpawner$StructureLocateCacheKey (Modrinth only).We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
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These projects do not work together with Mebahel's RPG - Villager Quests and Companions: their authors or Mebahel's RPG - Villager Quests and Companions' author say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as Mebahel's RPG - Villager Quests and Companions, so you only need one.
40 modpacks include Mebahel's RPG - Villager Quests and Companions in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Mebahel's RPG - Villager Quests and Companions. Share: how many of the modpacks with Mebahel's RPG - Villager Quests and Companions also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.