Adds a way to noclip in any game mode, like spectator mode
68 of the 71 points that apply = 96 out of 100.
noclip lets players pass through blocks in any game mode, with configurable controls for activating the mode. While noclipping, players can fly with bedrock-like snappy movement, adjust or reset flight speed, and place blocks where they are standing; interaction with item entities, experience orbs, and spawners is limited.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 12 areas: Mobs and their behaviorChanges 12 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Rendering and graphicsChanges 9 game code files in this area: drawing mobs, items, particles and textures on screen., PlayerChanges 6 game code files in this area: your character: movement, abilities, hunger and controls., World generationChanges 2 game code files in this area: terrain, biomes and structures made when new land is created., Server and world logicChanges 2 game code files in this area: the world, commands, scoreboards, saved data and game rules., Game optionsChanges 2 game code files in this area: settings, key bindings and the option screens., User interfaceChanges 2 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., World renderingChanges 2 game code files in this area: drawing the terrain, sky, clouds and weather., Chunk loading and storageChanges 1 game code file in this area: how the game loads, tracks, saves and unloads chunks., SoundChanges 1 game code file in this area: playing sounds, music and the sound engine., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server. and Other game codeChanges 3 game code files in this area: game code that is not in one of the areas above..
Adds 3 key bindings: Activate Flight Speed Scroll, Activate Noclip and Reset Flight Speed.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
These projects do not work together with noclip: their authors or noclip's author say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as noclip, so you only need one.
Modpacks that include noclip in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.