
Capture villagers in portable cubes and take them wherever you go.
34.9 of the 71 points that apply = 49 out of 100. The points above are rounded to whole numbers.
Pocket Villagers lets you capture villagers in portable cubes, making them easier to transport and manage without moving them through the world. A Pocket Cube provides a trading interface with trade exhaustion prevention, manual refresh, and automatic refreshing for a chosen search term, such as a desired enchantment. The Storage Pocket Cube holds up to 10 villagers, while a Pocket Terminal detects nearby cubes within 64 blocks and lets you transfer villagers between connected cubes without releasing them. Specialized cubes automate villager zombification and curing, trading, breeding, iron golem farming, mining, crop or tree farming, and fishing. Mining, farming, and fishing automation uses the appropriate villager professions and equipment, with tool enchantments affecting the work; higher-tier pickaxes also increase mining speed. A breeder cube can automatically transfer grown babies to an adjacent storage cube, and right-clicking a villager with a workstation assigns its job immediately if it has not been traded with.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 6 areas: Inventory and itemsChanges 7 game code files in this area: items, chests and other containers, crafting and enchanting., User interfaceChanges 3 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Mobs and their behaviorChanges 3 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls., Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules. and Rendering and graphicsChanges 1 game code file in this area: drawing mobs, items, particles and textures on screen..
Adds 10 blocks and 10 recipes.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its description, files and images and found none.
We have not read its changelogs yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Pocket Villagers in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 12 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 7 points.