
Install cybernetic implants to gain power, but risk losing control.
54.2 of the 71 points that apply = 76 out of 100. The points above are rounded to whole numbers.
Project: Edgerunner is a Palladium addon that brings cyberpunk-inspired cyberware to Minecraft, letting players install and manage implants through a Ripperdoc to shape their combat abilities. Other implants add tactical scanning and tracking, including Kiroshi optics for health readouts and zoom, Clairvoyant for spotting hostile targets through cover, Doomsayer for revealing hazards, and Stalker for following players and mobs. Gorilla Arms enable forceful melee attacks, grabs, throws, slams, and finishers, with Electric, Thermal, Toxic, and Freezing upgrades; leg implants add a charged launch jump or an on-demand midair double jump. The Skeleton slot adds passive combat, mobility, and defense implants, including Titanium Bones for resistance and stability, Bionic Joints for speed and fall control, and Para Bellum for broad damage reduction. Players can assemble advanced components at the Tailoring Bench and customize supported implants at the Cyberware Painting Station, which provides a live 3D preview, saved designs, presets, undo, and appearance import and export. Every implant adds Load, and excessive cyberware can lead to Cyberpsychosis: active implants raise short-term Pressure, sustained high Pressure builds longer-term Degradation, and symptoms progress from glitches to hallucinations, implant misfires, loss of control, and a potentially fatal crisis. The mod has tested compatibility with Timeless and Classics Zero, where Sandevistan slowdown also affects gun handling and timing when that mod is installed.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 11 areas: Mobs and their behaviorChanges 13 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Rendering and graphicsChanges 9 game code files in this area: drawing mobs, items, particles and textures on screen., PlayerChanges 4 game code files in this area: your character: movement, abilities, hunger and controls., Server and world logicChanges 4 game code files in this area: the world, commands, scoreboards, saved data and game rules., Blocks and fluidsChanges 2 game code files in this area: how blocks, fluids and redstone work., World renderingChanges 1 game code file in this area: drawing the terrain, sky, clouds and weather., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens., SoundChanges 1 game code file in this area: playing sounds, music and the sound engine., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server., Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Adds 2 blocks, 76 items, 69 recipes, 22 sounds and 2 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
project_edgerunner-1.1.1.jar, CurseForge project_edgerunner-1.1.1.jar. 10 classes changed, 4 classes only in the CurseForge file, 3 classes only in the Modrinth file, in com.edgerunner: EdgerunnerMod, EdgerunnerClientSetup, FaceOverlayConfigScreen, CyberwareControlEffectRuntime, GorillaArmsRuntime, ItemInHandRendererTemporalMixin, CyberpunkNetwork, OpticsEffectSyncPacket, TemporalBubbleSyncPacket, TemporalNearbyPlayerVisualsSyncPacket, GorillaArmsElectricSparksRenderLayer$Spark (CurseForge only), GorillaArmsElectricSparksRenderLayer$SparkState (CurseForge only) and 5 more.We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI was used for its images
OpenAI gpt-image is named in the images in its files.
We have not read its changelogs yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
cfa80c0e-d6ca-4a76-81c2-c640decb538e.pngPoint at or tap a version to see its loaders.
Modpacks that include Project: Edgerunner - Cyberpunk in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 1 release needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.