Native OptiFine and McPatcher support for NeoForge. Because converting your resource packs to 10+ different mod formats is unacceptable.
35.3 of the 45 points that apply = 78 out of 100. The points above are rounded to whole numbers.
Changes the game's code in 14 areas, as a library other mods build on: Rendering and graphicsChanges 58 game code files in this area: drawing mobs, items, particles and textures on screen., World renderingChanges 11 game code files in this area: drawing the terrain, sky, clouds and weather., User interfaceChanges 7 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Server and world logicChanges 4 game code files in this area: the world, commands, scoreboards, saved data and game rules., Game optionsChanges 3 game code files in this area: settings, key bindings and the option screens., Blocks and fluidsChanges 3 game code files in this area: how blocks, fluids and redstone work., Game coreChanges 3 game code files in this area: the main loop, lighting and other code the whole game uses., World generationChanges 2 game code files in this area: terrain, biomes and structures made when new land is created., PlayerChanges 2 game code files in this area: your character: movement, abilities, hunger and controls., Mobs and their behaviorChanges 2 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Chunk loading and storageChanges 1 game code file in this area: how the game loads, tracks, saves and unloads chunks., SoundChanges 1 game code file in this area: playing sounds, music and the sound engine., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server. and Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting..
Adds no new blocks, items or other content.
Replaces 3 of vanilla Minecraft's models.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
These projects do not work together with Pryzma: their authors or Pryzma's author say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as Pryzma, so you only need one.
No known modpack uses it.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.