
A Minecrafty Harvest Moon
68.3 of the 71 points that apply = 96 out of 100. The points above are rounded to whole numbers.
Changes the game's code in 13 areas: Rendering and graphicsChanges 9 game code files in this area: drawing mobs, items, particles and textures on screen., Mobs and their behaviorChanges 9 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Inventory and itemsChanges 6 game code files in this area: items, chests and other containers, crafting and enchanting., World generationChanges 5 game code files in this area: terrain, biomes and structures made when new land is created., User interfaceChanges 5 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Blocks and fluidsChanges 4 game code files in this area: how blocks, fluids and redstone work., PlayerChanges 4 game code files in this area: your character: movement, abilities, hunger and controls., Networking and multiplayerChanges 3 game code files in this area: connections, the server list and what is sent between your game and a server., Game data and resourcesChanges 3 game code files in this area: recipes, tags, advancements, language files and other game data., Server and world logicChanges 3 game code files in this area: the world, commands, scoreboards, saved data and game rules., Game optionsChanges 2 game code files in this area: settings, key bindings and the option screens., SoundChanges 2 game code files in this area: playing sounds, music and the sound engine. and World renderingChanges 1 game code file in this area: drawing the terrain, sky, clouds and weather..
Libraries packed inside it change 5 more game code files: Lingua Bibliotheca and Simple Quests API.
Adds 155 blocks, 1,031 items, 140 entities, 8 structures, 235 recipes, 47 advancements, 109 loot tables and 97 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include RuneCraftory in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 2 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 1 point.