
Become a catgirl and meet other cat people in your world.
70.2 of the 71 points that apply = 99 out of 100. The points above are rounded to whole numbers.
toNeko is a Minecraft mod centered on transforming players into catgirls and adding a world of neko characters, relationships, and activities to play with. To transform, craft a Neko Collector, approach cats until it gathers enough energy to produce a Neko Potion, and drink the potion. Neko NPCs can appear in the wild or be spawned, with variants such as Adventurer, Ghost, Crystal, Fighting, and Maid Nekos found in different biomes; they have individual skins, levels, and affection that can grow through interaction, combat, and exploration. You can interact with nekos through menus, become their owner, ride nearby creatures, and use catlike abilities such as climbing walls; nekos who have chatted with AI or had an owner can return as Ghost Nekos after death. Its genetics system uses Mendelian inheritance for 11 gene loci, including traits affecting speed, size, attack, and resistance, as well as 15 personality traits; players can edit genes, and neko offspring inherit them. Neko NPCs can also chat through integrations with 12 AI providers, including Google, OpenAI, DeepSeek, Groq, SiliconFlow, and local Ollama, with voice support; they can initiate conversations, talk to one another, keep diaries, and perform actions such as following or giving items. The mod adds combat options including area-damage energy bursts, rocket launchers with explosive or lightning shots, sword flight, and a Nine-Lives Amulet, alongside a Mouflet boss that steals items and attacks while flying; it can be tamed and ridden if defeated. Players can farm catnip and make sandwiches, craft neko accessories such as ears, tails, and paws, and use the Neko Aggregator workbench to make mod items; its recipes can be viewed in EMI. Progression includes 17 achievements and neko levels that can advance through exploration, fishing, and building a home, while additional systems include quirks, age-related potions, and a radial menu for managing actions.
Written from Modrinth and the GitHub README . How we write it
Changes the game's code in 9 areas: Mobs and their behaviorChanges 7 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Rendering and graphicsChanges 2 game code files in this area: drawing mobs, items, particles and textures on screen., PlayerChanges 2 game code files in this area: your character: movement, abilities, hunger and controls., World renderingChanges 1 game code file in this area: drawing the terrain, sky, clouds and weather., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay., SoundChanges 1 game code file in this area: playing sounds, music and the sound engine., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server., Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Adds 11 blocks, 50 items, 5 mobs, 4 other entities, 63 biomes, 1 structure, 8 enchantments, 46 recipes, 25 advancements, 7 loot tables, 6 sounds and 21 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
api.player2.gameSends text to an AI service
Sent to 127.0.0.1, api.player2.game and an address built while the game runs.
Only some of its files send text to an AI service.
We found this in its code, read without running it.
Its files for older Minecraft versions (1.19 to 1.19.4) also send usage statistics.
The author declares on Modrinth that it sends crash reports or usage data unless you turn this off.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI was used for its code and text
The author declares AI code and text on Modrinth.
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
Can use AI in the game
Can send the text you write to Anthropic, DeepSeek and 6 more AI services (you provide your own key).
Only in some of its files.
We found this in its code, read without running it.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include toNekoMod in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 4 releases needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.