
Trade unwanted items to villagers for emeralds and useful goods.
50.9 of the 58 points that apply = 88 out of 100. The points above are rounded to whole numbers.
Trade Everything adds a “Trade Anything” slot to villagers’ trade lists, letting players exchange items they insert for goods each villager buys; wandering traders can also receive the slot. Its valuation combines item rarity with recursive crafting and smithing costs, while accounting for durability and enchantments, so a damaged tool or highly enchanted item is valued differently from its pristine or unenchanted counterpart. Prices, payout rates, trade-size limits, item-specific values, recipe-based valuation, and wandering-trader support can be configured. High-value trades pay in emeralds or, for premium items, emerald blocks, and emerald blocks are automatically converted as needed when making purchases priced in emeralds. The extra slot does not grant profession experience or interfere with villager restocking and normal trades, and its offers are not saved to villager data. The mod was created as a companion to Dungeon Train but works independently, and its API lets other mods provide or override item values and influence which goods villagers offer in exchange.
Written from Modrinth . How we write it
Changes the game's code in 4 areas: Inventory and itemsChanges 3 game code files in this area: items, chests and other containers, crafting and enchanting., User interfaceChanges 2 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls. and Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act..
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Trade Everything in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.