Customizable guns with attachments and different ammo types.
47.8 of the 55 points that apply = 87 out of 100. The points above are rounded to whole numbers.
TaCZ Refabricated is an unofficial Fabric port of Timeless and Classics Guns: Zero, intended to keep its customizable firearms and gun-pack ecosystem working on newer Minecraft versions; it does not add a separate set of guns of its own. The underlying gun mod offers firearms with attachments, optics, ammunition types and animations, alongside a gun-smithing workbench, while compatible third-party packs can supply additional content. The port includes a mesh loader for high-poly poly_mesh guns, attachments, ammunition and blocks, with GPU baking for first-person and world views such as other players, dropped items, item frames and pedestals. An optional experimental scope picture-in-picture mode magnifies only the view inside the lens, leaving the surrounding scene at normal scale; it can reuse the rendered view or render the world again for a sharper lens image, and is off by default. A built-in, partial LRTactical compatibility layer supports melee items, consumables, detonators and explosive, sticky, smoke, stun and effect-cloud throwables, but does not implement flash shields or include the original art and audio. With JEI or REI, players can browse workbench recipes and use the built-in Ammo Query to find loaded guns that use a particular ammunition type. The project also includes a converter for legacy gun-pack layouts and compatibility work for current resource, recipe, model and networking formats.
Written from CurseForge and the GitHub README . How we write it
Changes the game's code in 12 areas: Rendering and graphicsChanges 13 game code files in this area: drawing mobs, items, particles and textures on screen., PlayerChanges 6 game code files in this area: your character: movement, abilities, hunger and controls., User interfaceChanges 5 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Mobs and their behaviorChanges 5 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Game data and resourcesChanges 4 game code files in this area: recipes, tags, advancements, language files and other game data., World renderingChanges 2 game code files in this area: drawing the terrain, sky, clouds and weather., Game optionsChanges 2 game code files in this area: settings, key bindings and the option screens., SoundChanges 2 game code files in this area: playing sounds, music and the sound engine., Networking and multiplayerChanges 2 game code files in this area: connections, the server list and what is sent between your game and a server., Server and world logicChanges 2 game code files in this area: the world, commands, scoreboards, saved data and game rules., Blocks and fluidsChanges 1 game code file in this area: how blocks, fluids and redstone work. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 1 web address while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include [UNOFFICIAL]TaCZ Refabricated in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.