Adds several types of shellfish to the game, enhancing aquatic life and ambience.
The grade cannot go above B: files not checked yet.
66.6 of the 68 points that apply = 98 out of 100, lowered to 89 because the grade cannot go above B. The points above are rounded to whole numbers.
Womp's Shellfish Mod brings more aquatic life and shoreline detail to Minecraft through nine shellfish species, ten naturally generating plants, new food, and aquatic-biome world generation. Its creatures include crayfish, lobsters, crabs, shrimp, sea snails, sea urchins, clams, oysters, and mussels; many can be collected in buckets, and crayfish, lobsters, crabs, shrimp, and sea snails breed and lay eggs that later hatch. The plants span underwater growth such as rockweed, paddleweed, eelgrass, and sea lettuce, surface-growing water lettuce, river moss balls, and Marsh plants including wheatgrass, cattails, and pickerelweed. A new Marsh biome adds dense vegetation, shallow and deeper water habitats, shellfish spawning, and Trapper Huts where Shellfish Trapper villagers live. Players can use regular or reinforced shellfish traps as a baited fishing alternative: place bait in a trap, wait for its progress to finish, and collect shellfish, treasure, or junk, with results varying by biome and traps requiring repairs as their durability wears down. The catch and harvest feed into a broad cooking system with raw and cooked shellfish, dishes such as crayfish boil, gumbo, lobster rolls, crab cakes, shrimp tacos, and uni sushi, as well as decorative shells and occasional pearls. The Marsh’s Shellfish Trapper trades shellfish, bait, cooked food, buckets, plants, traps, and pearls, giving the biome’s hut a useful point of interaction. The mod can also place its shellfish in Biomes O’ Plenty biomes and uses TerraBlender for Marsh generation when that optional mod is present. A graphics setting offers Fast, Default, and Fancy options that adjust plant models and whether bait items appear in trap displays, while a command can make shellfish mostly passive toward other mobs.
Written from CurseForge and the GitHub README . How we write it
Not checked yet
We have not checked its files for recent Minecraft versions yet.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We have not read its code yet
What it sends is not known yet.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts and found none.
We have not read its files, images, sounds and code history yet.
AI in the game: not checked yet
We have not read its code for AI yet.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Womp's Shellfish Mod in at least one of their versions, most downloaded first.
Mods that modpacks often add together with Womp's Shellfish Mod. Share: how many of the modpacks with Womp's Shellfish Mod also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.