World generation changes for the Legends Reborn medieval modpack.
27.5 of the 61 points that apply = 45 out of 100. The points above are rounded to whole numbers.
World-Gen is a companion mod for the Legends Reborn: Medieval modpack, built around Big-Globe to support the pack’s expanded world generation. Big-Globe’s generation expands build height and world depth in the Overworld, Nether, and End, enabling taller mountains, deeper caves, and larger, more intricate landscapes.
Written from CurseForge . How we write it
Changes the game's code in 11 areas: World generationChanges 16 game code files in this area: terrain, biomes and structures made when new land is created., Blocks and fluidsChanges 12 game code files in this area: how blocks, fluids and redstone work., Mobs and their behaviorChanges 10 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Server and world logicChanges 9 game code files in this area: the world, commands, scoreboards, saved data and game rules., PlayerChanges 3 game code files in this area: your character: movement, abilities, hunger and controls., Inventory and itemsChanges 3 game code files in this area: items, chests and other containers, crafting and enchanting., User interfaceChanges 2 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Game coreChanges 2 game code files in this area: the main loop, lighting and other code the whole game uses., World renderingChanges 1 game code file in this area: drawing the terrain, sky, clouds and weather., Rendering and graphicsChanges 1 game code file in this area: drawing mobs, items, particles and textures on screen. and Game data and resourcesChanges 1 game code file in this area: recipes, tags, advancements, language files and other game data..
Adds 98 blocks, 29 items, 1 mob, 1 projectile, 2 other entities, 51 biomes, 1 dimension, 61 structures, 47 recipes, 10 loot tables and 2 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its description, files and images and found none.
We have not read its changelogs yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
These projects do not work together with World-Gen: their authors or World-Gen's author say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as World-Gen, so you only need one.
Modpacks that include World-Gen in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.