
Terraria music that changes with your biome, weather, and surroundings.
51.6 of the 56 points that apply = 92 out of 100. The points above are rounded to whole numbers.
Soundaria replaces Minecraft’s usual music with Terraria soundtrack selected to respond to the player’s dimension, biome, location, time of day, and weather. Its music covers the main menu, villages, fishing, bosses, and credits, as well as settings such as the End, Nether, Deep Dark, underground water caves, and deep-ocean days. Specific biome and weather cues include Savanna and Desert music for day, night, and thunderstorms; snowy-weather music; and Pale Garden tracks for day, night, rain, and villages. Structure-specific tracks include music for End Cities, Nether Fortresses, Strongholds, Amethyst Geodes, Mineshafts, Ocean Monuments, Jungle Temples, Woodland Mansions, and Pillager Outposts. The main version draws on music from Terraria and the Spirit mod for Terraria, while a vanilla-only version uses Terraria music alone.
Written from Modrinth and CurseForge . How we write it
Keeps all of vanilla Minecraft's textures, models and sounds.
Has no files in OptiFine's formats or for other mods.
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Modpacks that include Soundaria - Terraria Soundtrack (Reactive Music songpack) in at least one of their versions, most downloaded first.
Mods that modpacks often add together with Soundaria - Terraria Soundtrack (Reactive Music songpack). Share: how many of the modpacks with Soundaria - Terraria Soundtrack (Reactive Music songpack) also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.