
Farming automation mod with planters, machines, modules, and power generation.
67.6 of the 71 points that apply = 95 out of 100. The points above are rounded to whole numbers.
Agritech: Evolved automates crop and tree farming, from self-growing basic planters for all 11 vanilla wood types to RF-powered advanced planters with speed and yield upgrade slots. A glass cloche boosts a planter’s growth speed and harvest yield, while mulch and infused farmland provide additional growth bonuses. Its supporting machines turn organic items into biomass and fertilizer, collect planter harvests in a silo, distribute fertilizer to nearby planters, burn biomass for RF, and store power in three tiers of capacitors. Speed, yield, and range modules let players trade processing time, power use, harvest output, and machine coverage, and fertilizer can be supplied alongside these upgrades. The mod supports crops from Mystical Agriculture, Farmer’s Delight, Ars Nouveau, Croptopia, Cobblemon, and other listed farming and content mods, as well as trees and soils from several modded ecosystems. Datapacks and KubeJS allow users to add or edit seeds, saplings, soils, fertilizers, growth modifiers, and planter drops, while configuration can tune module strength, power draw, processing times, and ranges. Planters also support direct interaction for inserting seeds, saplings, or soil and tilling compatible blocks, while JEI and Jade expose recipe and growth-progress information.
Written from Modrinth and the GitHub README . How we write it
Does not change the game's code directly.
Adds 41 blocks, 13 items and 918 recipes.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
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More modpacks put it in their new versions than a year ago: 24 a month now, 3 a year agoThe average of the last 6 months, compared with the same 6 months a year before. We say it only when the change is large..
107 modpacks include Agritech: Evolved (ATE) in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Agritech: Evolved (ATE). Share: how many of the modpacks with Agritech: Evolved (ATE) also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.