Required by some creature mods so they can run.
60.5 of the 68 points that apply = 89 out of 100. The points above are rounded to whole numbers.
Citadel is a NeoForge library port of the shared animation and entity framework used by creature-focused mods, intended to let dependent mods run on NeoForge rather than provide standalone gameplay content. It supplies entity animation systems, custom model handling, data-driven behavior helpers, network synchronization utilities, and common creature-framework logic. The port adapts Forge-specific systems to NeoForge while aiming to preserve the original behavior and support mods being ported to the NeoForge ecosystem.
Written from CurseForge . How we write it
Changes the game's code in 5 areas, as a library other mods build on: World generationChanges 3 game code files in this area: terrain, biomes and structures made when new land is created., Mobs and their behaviorChanges 2 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., World renderingChanges 1 game code file in this area: drawing the terrain, sky, clouds and weather., Rendering and graphicsChanges 1 game code file in this area: drawing mobs, items, particles and textures on screen. and User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay..
Adds 1 block: Lectern; 5 items: Citadel Book, Citadel Debugger, Potion Effect, Fancy Item and Icon Item.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 1 web address while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
These projects do not work together with Citadel (NeoForge): their authors or the author of Citadel (NeoForge) say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as Citadel (NeoForge), so you only need one.
39 modpacks include Citadel (NeoForge) in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Citadel (NeoForge). Share: how many of the modpacks with Citadel (NeoForge) also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.