
An add-on with faster movement and reworked combat and progression.
51.5 of the 58 points that apply = 89 out of 100. The points above are rounded to whole numbers.
DragonMine Z: OVERHAUL is an addon for the original Dragon Mine Z that reworks and expands its combat, character-building, and progression systems. Its movement system makes SPD govern movement, flight, swimming, attack speed, and technique timing, with speed ramping up as players run and very fast characters able to sprint across water or lava. Dynamic Growth rewards actions such as running, evading, swimming, staying underwater, and practicing Strike Attacks, while configurable experience scaling and notifications support long-term training. Race and class stats are separated, and built-in classes have distinct combat roles: Warriors build Fury, Speedsters build Momentum, Duelists excel at parries, and Ki Assassins trade physical toughness for powerful Ki attacks. Players can also configure custom classes and passives, with an example Potentialist gaining increased maximum Release at low health at the cost of more expensive techniques and transformations. Racial abilities give characters more distinct playstyles, including Saiyan Zenkai growth after surviving near-death situations, Frost Demon speed and Ki power at low health, and Namekian or Majin absorption mechanics that become less effective with repeated use. The addon adds race-specific Strike Attacks such as Android and Bio Android Absorption, Namekian regeneration, and Majin Sleep, and revises transformation progressions, including separate Super Saiyan branches and new Namekian stages. Players can build custom physical Strike Attacks from different animations and styles, and matching Strike users may clash, with melee damage and speed helping determine who lands an empowered attack. Custom Ki techniques offer expanded secondary effects, mob effects, projectile and area options, while configurable technique categories and equipment limits help distinguish basic, advanced, and ultimate abilities. Ki clashes can be tuned and influenced by combat stats or transformations, and team clashes let multiple players combine their Ki Damage to push back an opposing blast. Combat is less dependent on empty hands: players can block, parry, and use techniques while holding most weapons, and wristbands or gloves can add weapon-like enchantments to unarmed attacks. Fusion combines both players' stat scaling and bonuses, supports cross-race Metamoran fusion and fusion between two Androids, and can change the fused character's clothing to reflect the fusion type or matching anime characters. Scouters can lock onto enemies without Ki Sense and point toward the nearest Master Structure, while Ki Blasters provide a weapon option that fires energy attacks without consuming Ki. Configurable Battle Power calculations cover both players and mobs, and color and size cues can help players judge whether an opponent is weaker or stronger. After normal Sagas, players can attempt a Prestige Challenge against powerful enemies such as Vegitto and Gogeta; prestiging resets level, skills, transformations, and story progress while permanently improving stat scaling and several reward gains for a harder replay. Server and modpack makers can configure level and attribute limits, progression, classes, Battle Power, and many combat systems, with compatibility for DMZ Ragnarok custom races and classes and DMZ skill progression.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 4 areas: Rendering and graphicsChanges 1 game code file in this area: drawing mobs, items, particles and textures on screen., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls., Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting. and Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act..
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
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AI was used for its code
The author declares AI code on Modrinth.
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
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Point at or tap a version to see its loaders.
Modpacks that include DragonMine Z: OVERHAUL in at least one of their versions, most downloaded first.
Mods that modpacks often add together with DragonMine Z: OVERHAUL. Share: how many of the modpacks with DragonMine Z: OVERHAUL also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.