
Chest loot appears through a spinning slot machine animation.
50.1 of the 58 points that apply = 86 out of 100. The points above are rounded to whole numbers.
GachaAddiction turns opening a loot container into a gacha-style presentation, replacing the usual inventory view with spinning slot-machine reels that slow down as loot is revealed. The animation can include decoy items, rarity-colored highlights, and a distinctive sound for rare loot; these effects change how loot is shown, not the loot itself. The display works with vanilla and datapack-added loot tables, and players can press Space to skip the current item animation or Esc to skip all animations and open the standard container interface. Players can also use the /gacha command to draw from a chosen loot table, with options for the players, draw type, and number of draws. The mod supports in-game customization, with resource packs used for changes such as sound effects, and integrates with Lootr, Treasure Bags, FTB Quests, Clavis, ColorTooltips, Confluence, and RarityCore for loot displays, rewards, or rarity styling. It must be installed on the server as well as the client to read loot tables correctly.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 6 areas, as a library other mods build on: Inventory and itemsChanges 2 game code files in this area: items, chests and other containers, crafting and enchanting., Blocks and fluidsChanges 2 game code files in this area: how blocks, fluids and redstone work., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server., Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Adds 5 sounds: Level0, Level1, Level2, Level3 and Level4.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI was used for its code and text
The author declares AI code and text on Modrinth.
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
39 modpacks include GachaAddiction in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with GachaAddiction. Share: how many of the modpacks with GachaAddiction also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.