
See through portals and go through them seamlessly without a loading screen.
33.7 of the 58 points that apply = 58 out of 100. The points above are rounded to whole numbers.
Immersive Portals (Forge) with GravityChanger support adds see-through portals that let players pass between areas seamlessly, without a loading screen, and can create non-Euclidean space effects. Portals can be viewed through one another, while the mod loads multiple dimensions at once and synchronizes remote blocks and entities to the client to render what lies beyond them. Portal travel can transform a player's scale and gravity direction; this Forge version restores gravity support through GravityChanger. It also works with the separate Forge Portal Gun addition.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 14 areas, as a library other mods build on: Mobs and their behaviorChanges 17 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Rendering and graphicsChanges 15 game code files in this area: drawing mobs, items, particles and textures on screen., Chunk loading and storageChanges 11 game code files in this area: how the game loads, tracks, saves and unloads chunks., Networking and multiplayerChanges 11 game code files in this area: connections, the server list and what is sent between your game and a server., Server and world logicChanges 11 game code files in this area: the world, commands, scoreboards, saved data and game rules., PlayerChanges 7 game code files in this area: your character: movement, abilities, hunger and controls., User interfaceChanges 6 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., World renderingChanges 5 game code files in this area: drawing the terrain, sky, clouds and weather., Inventory and itemsChanges 5 game code files in this area: items, chests and other containers, crafting and enchanting., World generationChanges 3 game code files in this area: terrain, biomes and structures made when new land is created., Blocks and fluidsChanges 3 game code files in this area: how blocks, fluids and redstone work., SoundChanges 1 game code file in this area: playing sounds, music and the sound engine., Game data and resourcesChanges 1 game code file in this area: recipes, tags, advancements, language files and other game data. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Adds 1 block, 1 item and 6 entities.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 1 web address while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its description, files and images and found none.
We have not read its changelogs and code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
These projects do not work together with Immersive Portals (Forge) with GravityChanger support: their authors or Immersive Portals (Forge) with GravityChanger support's author say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as Immersive Portals (Forge) with GravityChanger support, so you only need one.
Modpacks that include Immersive Portals (Forge) with GravityChanger support in at least one of their versions, most downloaded first.
Mods that modpacks often add together with Immersive Portals (Forge) with GravityChanger support. Share: how many of the modpacks with Immersive Portals (Forge) with GravityChanger support also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.