
Move items, fluids, and energy through your network.
No points lost.
71 of the 71 points that apply = 100 out of 100.
Integrated Tunnels extends Integrated Dynamics networks to move items, fluids, and energy between network interfaces and connected targets. Importers pull resources from targets into the network, while exporters push them out; multiple importers, exporters, and interfaces can be assigned priorities to control which sources or destinations are served first. Integrated Dynamics logic lets you configure detailed transfer filters and conditions, from selecting items by properties to moving fluids only when specified machine or inventory conditions are met. The mod also provides world-facing importers and exporters for items, fluids, and energy, along with tools to pick up or place items and fluids, break or place blocks, and interact with dropped items or items in frames. A configurable player simulator can perform left- or right-click interactions, with or without specified items in hand. Network parts show whether they are inactive, active, or in an error state, and the network can combine item, fluid, and energy transport. Integrated Crafting can add autocrafting through exporters, while Integrated Terminals provides a way to inspect and control the network.
Written from Modrinth and CurseForge . How we write it
Does not change the game's code directly.
Adds 21 recipes and 22 advancements.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI was used for its code
Claude Code is named in 17 of its 1,346 commits, the files of its repository and its pull requests.
GitHub Copilot is named in 41 of its 1,346 commits and the files of its repository.
GitHub Copilot (coding agent) is named in its pull requests.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
author: Claude · See one Claude Code named in 2 of 1,346 commits, last on 11 Sep 2026 Co-Authored-By: Claude Opus 5 (1M context) · See one A Claude Code file CLAUDE.mdGitHub Copilot made 41 of 1,346 commits, last on 4 Aug 2026 author: Copilot · See one A GitHub Copilot file .github/workflows/copilot-setup-steps.ymlPossible signThe tool was seen around the project. This does not show that it was used to make the files you download.: A AI instructions file (AGENTS.md) file AGENTS.mdWeak signA branch name only. It does not show that the tool was used.: A branch named like those Claude Code creates · See one Weak signA branch name only. It does not show that the tool was used.: A branch named like those GitHub Copilot createsPoint at or tap a version to see its loaders.
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4,944 modpacks include Integrated Tunnels in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Integrated Tunnels. Share: how many of the modpacks with Integrated Tunnels also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 8 releases needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.