
Your villagers can become vampires, hunters, or werewolves.
45.8 of the 58 points that apply = 79 out of 100. The points above are rounded to whole numbers.
MCA Reborn x Vampirism Compat connects MCA Reborn villagers with Vampirism and related faction systems, letting them become vampires, hunters, or werewolves while remaining MCA villagers with their original appearance, family, relationships, profession, and social data. Each faction brings distinct behavior: vampires can use configurable biting mechanics, hunters can punish vampire biters with poisonous blood, and werewolves can gain partial visual traits such as ears and claws without becoming full werewolf entities. Faction alignment affects trades and social interactions, including blocking or modifying exchanges between opposing factions, while faction-based command permissions govern who can issue direct MCA commands; special villagers still respect Follow and Stay orders. Vampire and werewolf villagers can be cured back into normal MCA villagers, and hunter alignment can be removed when it is no longer valid. Special villagers can ignore common hostile mobs and avoid normal villager panic, while MCA guards can continue defending villages against common hostile mobs. Easy Villagers integration adds faction-based pickup permissions, prevents pickup during curing, and supports faction-aware Trader block behavior when stored MCA data can be safely resolved. Configuration options cover faction rules, curing, attributes, movement, combat, AI, MCA commands, Easy Villagers, monster behavior, and village capture.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 3 areas: Mobs and their behaviorChanges 4 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Inventory and itemsChanges 2 game code files in this area: items, chests and other containers, crafting and enchanting. and User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay..
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
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We found nothing it sends
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No sign that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
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31 modpacks include MCA Reborn x Vampirism Compat in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with MCA Reborn x Vampirism Compat. Share: how many of the modpacks with MCA Reborn x Vampirism Compat also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.