Resource automation via block-sized buildings.
14.2 of the 61 points that apply = 23 out of 100. The points above are rounded to whole numbers.
Microcosm automates resource gathering and processing through compact, village-like buildings that work and level up over time, alongside decorative blocks for building a miniature settlement. Its buildings cover farming and beekeeping, mining and quarrying, smelting, forestry and lumber, and hunting; examples include Farmhouses, Mines, Stone Quarries, Smelters, Forester Huts, Lumbermills, and Hunters. Farmhouses can share fields and a Midden, with the quantity of a chosen seed affecting how likely its crop is to be harvested; nearby Beehives, connected Wells, and Middens help crops grow, while Silos store large amounts of resources. Mines can focus on multiple resources, with larger item stacks increasing the chance of producing the selected resource, and Smelters improve their ore output rate and amount as they level up. Forester Huts replant groves over a larger area as they level, while Lumberjacks can be directed to convert their stored logs to a chosen type; hoppers or transport pipes can help move resources from Forester Huts, which have no extra storage. Quarries provide stone and, when a Grindstone is nearby, can also produce cobblestone, gravel, and sand; Explorer's Halls, Guild wings, and µPortals support collecting mob drops and sending explorers out to explore. Work Orders and Destination Orders link buildings across any distance in the same dimension when both chunks are loaded, and Accelerator Blocks slightly increase random tick rates for blocks three blocks above them.
Written from CurseForge . How we write it
It has no file for a recent Minecraft version. This is about its files for Minecraft 1.16.5 to 1.19.2.
Does not change the game's code directly.
Adds 39 blocks, 13 items and 32 recipes.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
It has no file for a recent Minecraft version. This is about its files for Minecraft 1.16.5 to 1.19.2.
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
It has no file for a recent Minecraft version. This is about its files for Minecraft 1.16.5 to 1.19.2.
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its description, files and images and found none.
We have not read its changelogs yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
61 modpacks include Microcosm in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Microcosm. Share: how many of the modpacks with Microcosm also have that mod.
The newest file for each Minecraft version and loader. None is for a recent Minecraft version. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.