
Explore richer biomes, new landscapes, and hidden places across your world.
63.3 of the 71 points that apply = 89 out of 100. The points above are rounded to whole numbers.
No Man’s Land is a vanilla-friendly Overworld overhaul focused on making exploration more detailed and interactive by reworking existing environments and adding new ones. It enhances vanilla biomes and introduces places such as Maple Forests, Bogs, Bayous, and Old Growth Forests, along with climate-specific vegetation including river reeds, cattails, and field flowers. The landscape also gains features such as ponds, boulders, field and shelf mushrooms, beachgrass, and seashells, while environment-dependent fog and particles give locations such as the Deep Dark a stronger atmosphere. Exploration brings new or reworked dungeons and structures, including Small Dungeons, Deep Wells, Menhirs, Creature Monuments, and Desert Wells and Ruins. Wildlife includes new Deer and Billhook Bass, regional variants such as Highland Cows and forest Hogs, and updated models for familiar animals such as pigs, cows, and squids. A tree tap placed on a suitable tree can drip maple sap or conifer resin into a cauldron, providing ingredients for new foods such as maple syrup bottles, venison, and trail mix; Farmer’s Delight adds further food integration. The overhaul also adds building and utility options such as Willow and Walnut wood, nine terrain-matched path types, wooden scaffolding, and structures and items for adventuring, including throwable firebombs and explosives.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 16 areas: World generationChanges 16 game code files in this area: terrain, biomes and structures made when new land is created., Rendering and graphicsChanges 15 game code files in this area: drawing mobs, items, particles and textures on screen., Mobs and their behaviorChanges 12 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Blocks and fluidsChanges 12 game code files in this area: how blocks, fluids and redstone work., PlayerChanges 5 game code files in this area: your character: movement, abilities, hunger and controls., User interfaceChanges 4 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., SoundChanges 4 game code files in this area: playing sounds, music and the sound engine., Inventory and itemsChanges 4 game code files in this area: items, chests and other containers, crafting and enchanting., Chunk loading and storageChanges 3 game code files in this area: how the game loads, tracks, saves and unloads chunks., Server and world logicChanges 3 game code files in this area: the world, commands, scoreboards, saved data and game rules., World renderingChanges 2 game code files in this area: drawing the terrain, sky, clouds and weather., Game coreChanges 2 game code files in this area: the main loop, lighting and other code the whole game uses., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server., Game data and resourcesChanges 1 game code file in this area: recipes, tags, advancements, language files and other game data. and Other game codeChanges 1 game code file in this area: game code that is not in one of the areas above..
Libraries packed inside it change 12 more game code files:
Biolith and
Mixed Litter.
Adds 346 blocks, 79 items, 8 mobs, 3 projectiles, 9 other entities, 24 biomes, 15 structures, 3 paintings, 444 recipes, 11 advancements, 33 loot tables and 147 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Replaces 68 of vanilla Minecraft's world generation files, 18 recipes, 7 loot tables and 4 other data files.
No harmful code found
We checked its files without running them.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
jsonchecker.comWe have not read its code yet
The file checks found code that connects to the internet (see Security). What it sends is not known yet.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
These projects do not work together with No Man's Land: their authors or No Man's Land's author say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as No Man's Land, so you only need one.
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More modpacks put it in their new versions than a year ago: 44 a month now, 4 a year agoThe average of the last 6 months, compared with the same 6 months a year before. We say it only when the change is large..
199 modpacks include No Man's Land in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with No Man's Land. Share: how many of the modpacks with No Man's Land also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 23 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 7 points.