
Adds a class system.
35.2 of the 71 points that apply = 50 out of 100. The points above are rounded to whole numbers.
Project MMO: Classes adds a configurable system for obtaining and managing class skills in Project MMO, intended for modpack creators to configure with their own skill settings, perks, and ways of distributing insignias. Players can gain one of 13 primary classes, including Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, and Wizard, using insignias grouped as Warrior, Priest, Mage, and Expert. Insignias also provide four class levels, from Iron at level 1 through Diamond at the maximum level 4, while each primary class has three subclass options and players can choose one at a time after reaching level 2. Reaching level 4 in two primary classes grants a unique ascended class for that pair; the mod includes 78 combinations, with examples such as Warborn for Fighter and Paladin, Scion for Sorcerer and Warlock, and Nightsong for Bard and Rogue. A management screen shows class levels, subclasses, and ascended classes, and lets players remove a class, also removing its associated subclasses and ascended class. The mod supplies the class-management system and insignia items, but does not provide configured class perks or default insignia acquisition; administrators configure these through Project MMO and choose how insignias enter the game. Project MMO perks can connect classes to effects and attributes from other mods, such as granting invisibility to a crouching Rogue or increasing mana for Iron's Spells and Spellbooks users with the Wizard skill.
Written from Modrinth and CurseForge . How we write it
Does not change the game's code directly.
Adds 1 key binding: Open Classes Screen.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
51 modpacks include Project MMO: Classes in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Project MMO: Classes. Share: how many of the modpacks with Project MMO: Classes also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.