
Make players and items bigger or smaller in your world.
63.5 of the 71 points that apply = 89 out of 100. The points above are rounded to whole numbers.
ScaleMe is a client-side customization mod for changing the appearance of player models, NPCs and items, with scaling from 0.1× to 3× and optional smooth transitions. You can resize your own character, other players, or a specific player independently, and scale NPCs in Hypixel SkyBlock, including villagers such as Jerry. For held and dropped items, the mod offers size controls; held items can also be repositioned and rotated, with separate hand and arm adjustments available. Swing customization includes speed controls, adjustable arc and drift, and options to remove swing bobbing or disable the swing animation. Additional view options include hiding other players, adding a crosshair in either third-person view, and disabling the front-facing selfie camera. A transparent in-game settings screen lets you preview adjustments as you make them, and configurations can be exported and imported for sharing. On Hypixel, automatic size restrictions limit scaling in competitive settings to prevent it from providing an unfair advantage.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 5 areas: Rendering and graphicsChanges 6 game code files in this area: drawing mobs, items, particles and textures on screen., PlayerChanges 2 game code files in this area: your character: movement, abilities, hunger and controls., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay., Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act. and Other game codeChanges 1 game code file in this area: game code that is not in one of the areas above..
Libraries packed inside it change 4 more game code files: HM Api and
MidnightLib.
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 2 web addresses while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI was used for its code and text
The author declares AI code and text on Modrinth.
The author writes that AI was used.
Claude Code is named in the files of its repository.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
CLAUDE.mdPossible signThe tool was seen around the project. This does not show that it was used to make the files you download.: Claude Code files listed in its ignore list .claudePoint at or tap a version to see its loaders.
Modpacks that include Scale Me in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 3 releases needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.