
Nighttime passes gradually while you sleep instead of skipping ahead.
48 of the 64 points that apply = 75 out of 100.
SleepCycle changes sleeping from an instant night skip into a gradual passage of time, with configurable progression speed and a wind-up before sleep takes effect. As time advances, faster game ticks can also accelerate crops and other in-game processes, and the mod allows players to rest during the day. Sleeping gradually restores health, while the duration of rest determines whether players receive Well Rested buffs or Tired penalties; accompanying sound cues signal either outcome. The mod adds four sleep-related advancements, from making a bed to earning each sleep effect and completing an uninterrupted long sleep, alongside statistics for time slept, Well Rested and Tired sleeps, and health regained. It also includes a third-person sleeping view that returns to the player’s previous perspective on waking, four timed-wake buttons, and sixteen wool-colored sleeping bags that can start sleep without setting a respawn point. Multiplayer options include a configurable sleeping-percentage threshold and server-side handling of wake requests.
Written from Modrinth and the GitHub README . How we write it
Changes the game's code in 5 areas: PlayerChanges 3 game code files in this area: your character: movement, abilities, hunger and controls., Rendering and graphicsChanges 1 game code file in this area: drawing mobs, items, particles and textures on screen., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay., Blocks and fluidsChanges 1 game code file in this area: how blocks, fluids and redstone work. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Adds 17 blocks, 16 recipes, 4 advancements and 2 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include SleepCycle in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.