Adds new traders and NPCs that sell powerful new items.
26 of the 61 points that apply = 43 out of 100.
The Merchants Guild adds new trader NPCs who sell powerful items, giving players encounters to seek out for distinctive gear. Its traders include the Bygone Miner, who sells the Ancient Pickaxe; the Twins, who sell the Phantom Ring; the Shunned, who sells the Scythe; the Wall, who sells the Evoker Staff; the Elder, who sells the End Bow; and the Imp, who sells the Pendant. These NPCs are found in specific locations: the Twins in Dark Forest, the Shunned in Deep Dark, the Wall in Plains, the Elder in End Midlands, and the Imp in Nether Wastes or Soul Sand Valley. The mod also describes the Seeker's mechanics and crafting recipe, along with spells for the Evoker Staff.
Written from CurseForge . How we write it
Does not change the game's code directly.
Adds 17 items, 6 mobs, 7 recipes, 4 sounds and 1 key binding.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its description, files, images and sounds and found none.
We have not read its changelogs yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
| Oct 2024 | 8 |
|---|---|
| Nov 2024 | 8 |
| Dec 2024 | 10 |
| Jan 2025 | 7 |
| Feb 2025 | 4 |
| Mar 2025 | 6 |
| Apr 2025 | 9 |
| May 2025 | 6 |
| Jun 2025 | 4 |
| Jul 2025 | 6 |
| Aug 2025 | 8 |
| Sep 2025 | 3 |
| Oct 2025 | 5 |
| Nov 2025 | 5 |
| Dec 2025 | 5 |
| Jan 2026 | 8 |
| Feb 2026 | 4 |
| Mar 2026 | 1 |
| Apr 2026 | 0 |
| May 2026 | 2 |
| Jun 2026 | 2 |
| Jul 2026 | 2 |
| Aug 2026 | 1 |
| Sep 2026 | 1 |
Fewer modpacks put it in their new versions than a year ago: 1 a month now, 6 a year agoThe average of the last 6 months, compared with the same 6 months a year before. We say it only when the change is large..
134 modpacks include The Merchants Guild (New Traders & NPCs) in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with The Merchants Guild (New Traders & NPCs). Share: how many of the modpacks with The Merchants Guild (New Traders & NPCs) also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.