
Aims to port and update the original mod to keep it alive and working for newer versions.
47.4 of the 58 points that apply = 82 out of 100. The points above are rounded to whole numbers.
Alex's Caves Continued keeps AlexModGuy's Alex's Caves playable across newer Minecraft versions and loaders, preserving the original mod's content rather than adding or rebalancing it. It carries forward six enormous, hand-authored cave biomes, 43 mobs, roughly 350 blocks, and the original recipes, progression, and cave book. For server administrators, it adds the /acc command tools, including a paged menu for 39 gameplay and quality-of-life settings, text-based configuration, controls for cave-biome enablement and rarity, and settings reloads without a server restart. The project also bundles Citadel, which the original required as a separate download.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 16 areas: Rendering and graphicsChanges 20 game code files in this area: drawing mobs, items, particles and textures on screen., Mobs and their behaviorChanges 20 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., World generationChanges 14 game code files in this area: terrain, biomes and structures made when new land is created., Server and world logicChanges 8 game code files in this area: the world, commands, scoreboards, saved data and game rules., Inventory and itemsChanges 8 game code files in this area: items, chests and other containers, crafting and enchanting., SoundChanges 7 game code files in this area: playing sounds, music and the sound engine., User interfaceChanges 7 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., PlayerChanges 7 game code files in this area: your character: movement, abilities, hunger and controls., World renderingChanges 5 game code files in this area: drawing the terrain, sky, clouds and weather., Blocks and fluidsChanges 3 game code files in this area: how blocks, fluids and redstone work., Game data and resourcesChanges 3 game code files in this area: recipes, tags, advancements, language files and other game data., Chunk loading and storageChanges 2 game code files in this area: how the game loads, tracks, saves and unloads chunks., Game coreChanges 2 game code files in this area: the main loop, lighting and other code the whole game uses., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server. and Other game codeChanges 2 game code files in this area: game code that is not in one of the areas above..
Adds 325 blocks, 227 items, 83 entities, 6 biomes, 14 structures, 51 enchantments, 478 recipes, 146 advancements, 63 loot tables and 481 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Replaces 1 of vanilla Minecraft's text files.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 1 web address while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI was used for its code and text
The author declares AI code and text on Modrinth.
We looked for AI tools in its texts, files, images, sounds and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
46 modpacks include Alex's Caves Continued in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Alex's Caves Continued. Share: how many of the modpacks with Alex's Caves Continued also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.