Explore new worlds while building with technology and magic.
Modpacks get no grade of their own, so we show the grades of its mods. Of its 669 graded mods, 489 are graded A or B, 154 C and 26 D to F. Its last update came out 5 days ago, for Minecraft 1.20.1. See the mods
Impostor Syndrome is a semi-expert modpack built around exploration and bringing technology and magic together through a structured, semi-linear progression. Its Tree of Knowledge progression line is supported by more than 2,000 handcrafted quests, with chapters that build on earlier ones and gradually unlock mods, systems, and equipment. The pack centers on automation, adding custom multiblocks, machines, crafting mechanics, and extensive recipe changes that make building and expanding production part of progression. Exploration takes players through dimensions, varied biomes, and structures, with bosses and treasure to discover along the way. Combat is a meaningful part of the challenge: mobs scale with progression and can gain dangerous abilities, while new equipment options open up as players advance. The long-term objective is to craft and automate obtainable creative items, culminating in Creative Vending, which requires nearly every other available creative item.
Written from CurseForge . How we write it
The mods of its newest release (Minecraft 1.20.1 · Forge, 21 Oct 2026). Each check result is for the latest files of that mod, which may not be the version in this pack.
Compared with the release of 16 Jul 2026 for the same platform, Minecraft version and loader. We do not compare the versions of the projects yet.
No harmful code found in the projects we checked
We checked 661 of its 670 projects and the files in the pack itself, without running them.
Why we show this: a modpack installs the files of its mods, and each mod runs on your computer like any program. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: a modpack has no grade of its own, and each mod's result counts in that mod's grade.
14 mods send something about you
We read the code of 639 of its 641 mods, without running it.
Why we show this: a modpack runs the code of its mods, and a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI used in 28 of the 523 mods we checked
We found an AI tool in them, or their authors declared AI content.
10 other mods show AI use only from after this release (21 Oct 2026), so it does not apply to the versions in this pack.
118 mods are not checked yet.
1 mod can use AI in the game.
No sign so far that AI was used to make the pack itself
We looked for AI tools in its texts and found none.
We have not read its files and images yet.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.