
Become a cyborg with implants and new abilities.
53.4 of the 71 points that apply = 75 out of 100. The points above are rounded to whole numbers.
Cybernetic System is an industrial science-fiction mod built around genetic upgrades, implants, advanced equipment, and the choice to become a cyborg. Its Basic Terminal lets players enhance DNA, install implants, and unlock blueprints, while a DNA Manufacturing Station turns experience into DNA points and a DNA Extractor can obtain DNA from mobs. An ID tablet, DNA points, and experience raise the player's access level, opening further system functions and manufacturing blueprints. Players can manufacture weapons, armor, resources, implants, vehicles, and functional or decorative furniture at specialized stations; vehicles have their own speeds and features. Cyborg transformation follows tasks from a mad scientist living on a mountain, and the resulting cyborg must maintain an energy charge using options such as a portable charger or solar wireless charging. Cyborgs can spend DNA to upgrade at a Cyborg Station, gain experience-dependent abilities that consume charge, and install chips with distinct characteristics. Players who do not become cyborgs can still use implants, which are installed with a Basic Terminal, the chosen implant, and DNA points. The mod adds uranium and titanium ore: titanium is used in many recipes, while uranium emits radiation, making radiation-protective equipment such as the LG7R exoskeleton useful. Its exoskeletons cover different roles, from the general-purpose L1 and stronger military models to the LG4F, which allows limited time in lava, and the LG5M, which enables 3-by-3 digging with LD1M. Other activities include mining ore deposits with a drilling rig, riding vehicles, and using weapons that include laser weapons; the mod also features the Core Of The 4546 Protocol in cold Overworld biomes, which requires an Energy Module to activate.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 2 areas: Rendering and graphicsChanges 6 game code files in this area: drawing mobs, items, particles and textures on screen. and World renderingChanges 1 game code file in this area: drawing the terrain, sky, clouds and weather..
Adds 30 blocks, 90 items, 3 mobs, 1 other entity, 5 structures, 119 recipes, 2 loot tables, 5 sounds and 5 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
42 modpacks include Cybernetic System in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Cybernetic System. Share: how many of the modpacks with Cybernetic System also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 2 releases needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.