Change creature stats and set how high their attributes can go.
66.7 of the 71 points that apply = 94 out of 100. The points above are rounded to whole numbers.
Data Attributes is a configurable framework for server owners, modpack makers, and other mods to customize Minecraft’s entity attributes, rather than a mod that adds its own progression system or content collection. Attribute definition overrides can change an attribute’s minimum and maximum, stacking formula, diminishing returns smoothness, and display formatting, while keeping those rules distinct from the base values assigned to entities. Attribute functions let a parent attribute contribute additively or multiplicatively to a derived attribute using a configurable coefficient, enabling relationships between stats without requiring each consuming mod to implement them separately. Entity base values can be assigned to individual entity types, such as players, or to broader entity groups, with more specific entries layered over group settings. Datapacks provide definitions, functions, and entity values, while server-authoritative configuration takes precedence over the datapack baseline and includes a preview of the values datapacks supply. Accepted changes in the in-game configuration screen apply live, and loaded living entities adopt configured base-value changes on their next tick; datapack edits take effect through a standard resource reload.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 4 areas, as a library other mods build on: Mobs and their behaviorChanges 9 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Inventory and itemsChanges 5 game code files in this area: items, chests and other containers, crafting and enchanting., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
| Oct 2024 | 5 |
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80 modpacks include Data Attributes: Directors Cut in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Data Attributes: Directors Cut. Share: how many of the modpacks with Data Attributes: Directors Cut also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.