
Fully customizable economy mod for servers.
66.6 of the 71 points that apply = 94 out of 100. The points above are rounded to whole numbers.
EconomyCraft is a server-side economy mod that gives multiplayer servers configurable tools for managing player money and trading items. Players can check balances, send money to one another, collect a daily reward, and browse leaderboards for top balances, earners, spenders, sellers, buyers, and traders. Its shop offers items at fixed prices with unlimited stock, while the auction house lets players list items for sale and buy other players’ listings. Players can also sell priced items, place orders requesting specific items at a chosen amount and price, and fulfill other players’ orders for payment. Item-value lookups show buy and sell prices, and deliveries hold items or payouts that could not be handed over directly, such as when an inventory is full or a player is offline. Server owners can edit shop items and categories in game, set buy and sell prices, and preserve custom item details such as names, enchantments, and container contents. An optional dynamic-pricing setting adjusts shop buy prices according to active players’ median balance, with configurable limits and category- or item-level opt-outs; sell prices are unaffected. Administrators can configure economy settings in game, manage players’ balances and trading limits, and use reset tools for balances, rewards, sell limits, auctions, and orders. The mod can record balance changes in transaction logs and optionally send transaction notifications to a Discord-compatible webhook.
Written from Modrinth . How we write it
Does not change the game's code directly.
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
Sends unknown data
Sent to an address built while the game runs.
Only some of its files send unknown data.
We found this in its code, read without running it.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI was used for its code
The author declares AI code on Modrinth.
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
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More modpacks put it in their new versions than a year ago: 9 a month now, 0 a year agoThe average of the last 6 months, compared with the same 6 months a year before. We say it only when the change is large..
66 modpacks include EconomyCraft in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with EconomyCraft. Share: how many of the modpacks with EconomyCraft also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 2 releases needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.