
Explore randomly generated flying castles filled with mobs or left empty.
28.7 of the 64 points that apply = 45 out of 100. The points above are rounded to whole numbers.
Flying Castles adds randomly generated castles in the sky, with each castle varying in size, structure layout, and loot; larger stone castles contain two hidden diamond blocks. Depending on the selected variant, castles may be empty, inhabited by villagers and iron golems, populated by pillager spawners, or patrolled by modded knights. The knight variant includes knights and heavy knights that attack with swords, archers that fire arrows, nobles and peasants that flee, and magic knights that launch slowing projectiles and enchant other knights’ equipment. Nobles and peasants can trade with players holding a noble’s amulet, which also makes knights non-hostile; the amulet can briefly stop nearby mobs when activated. Nobles offer rare items for an emerald block, peasants offer villager workbenches for an iron ingot, and magic knights trade brewing items for a lapis lazuli block.
Written from Modrinth and CurseForge . How we write it
Does not change the game's code directly.
Adds 61 blocks, 9 items, 6 mobs and 2 loot tables.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
flying_castles_1.16.5_knight_1.jar, CurseForge flying_castles_1.16.5_pillagerspawner_1.jar. 39 classes changed, 10 classes only in the CurseForge file, 59 classes only in the Modrinth file, in net.mcreator.castles.block: Baseplate25x25eastBlock, Baseplate25x25northBlock, Baseplate25x25southBlock, Baseplate25x25westBlock, Baseplate9x9eastBlock, Baseplate9x9northBlock, Baseplate9x9southBlock, Baseplate9x9westBlock, RoadfurthereastBlock, RoadfurthernorthBlock, RoadfurthersouthBlock, RoadfurtherwestBlock and 96 more.We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
66 modpacks include flying_castles in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with flying_castles. Share: how many of the modpacks with flying_castles also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.