
Recruit soldiers, command units, and manage workers in your world.
51 of the 71 points that apply = 72 out of 100.
Hundred Years Warfare adds civilization-themed, NPC-driven PvE combat and production gameplay, with factions, units, recruitment, and soldier command systems rather than focusing on RTS play alone. Units have varied roles and behaviors, including cavalry charges, arcing shots, and siege weapons, and different unit types counter one another. You can command soldiers through an RTS mode, a command wheel, or a command staff; RTS controls include formations and shift commands. Workers and workstations support resource production, item transport, crafting, and storage, while a relationship system enables relationship management and team play. The mod includes a tutorial manual and integrates with Better Combat, Epic Fight, Timeless and Classics Zero, Iron's Spells 'n Spellbooks, and Freecam when those mods are installed.
Written from Modrinth . How we write it
Changes the game's code in 13 areas: Mobs and their behaviorChanges 18 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Rendering and graphicsChanges 14 game code files in this area: drawing mobs, items, particles and textures on screen., Chunk loading and storageChanges 6 game code files in this area: how the game loads, tracks, saves and unloads chunks., Game optionsChanges 4 game code files in this area: settings, key bindings and the option screens., PlayerChanges 4 game code files in this area: your character: movement, abilities, hunger and controls., World renderingChanges 3 game code files in this area: drawing the terrain, sky, clouds and weather., User interfaceChanges 3 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Networking and multiplayerChanges 3 game code files in this area: connections, the server list and what is sent between your game and a server., Server and world logicChanges 3 game code files in this area: the world, commands, scoreboards, saved data and game rules., Game coreChanges 2 game code files in this area: the main loop, lighting and other code the whole game uses., SoundChanges 1 game code file in this area: playing sounds, music and the sound engine., Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting. and Blocks and fluidsChanges 1 game code file in this area: how blocks, fluids and redstone work..
Adds 12 blocks, 221 items, 101 entities, 19 recipes, 27 loot tables and 4 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 1 web address while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
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More modpacks put it in their new versions than a year ago: 7 a month now, 2 a year agoThe average of the last 6 months, compared with the same 6 months a year before. We say it only when the change is large..
77 modpacks include Hundred Years Warfare in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Hundred Years Warfare. Share: how many of the modpacks with Hundred Years Warfare also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 25 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 7 points.