
Every player gets a personal power that helps them in danger.
34.9 of the 71 points that apply = 49 out of 100. The points above are rounded to whole numbers.
LightWithin gives each player a distinct, UUID-based InnerLight power, designed to come into play when they or their allies are in danger rather than being freely spammed. Lights differ in type, target, power, duration, and cooldown, and can heal, freeze or damage enemies, strengthen or defend players, or summon creatures; examples include Heal, Frost, Blazing, Strength, Defence, Aqua, Earthen, ForestAura, and ThunderAura. Activation conditions vary by light and commonly involve combat or danger, such as low health or being surrounded; when a light is ready, an on-screen icon signals that it can be released. ForestAura can let its user pass through forest terrain and reveal nearby entities with glowing outlines, while its area-targeted form releases clouds that apply effects such as blindness, slowness, and poison, including the disorienting Intoxication effect. Light effects have distinct sounds, particles, glowing visuals, and runes, and extensive configuration lets players adjust gameplay balance and activation behavior as well as client-side display settings.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 8 areas: Rendering and graphicsChanges 6 game code files in this area: drawing mobs, items, particles and textures on screen., Mobs and their behaviorChanges 4 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., PlayerChanges 2 game code files in this area: your character: movement, abilities, hunger and controls., Inventory and itemsChanges 2 game code files in this area: items, chests and other containers, crafting and enchanting., Blocks and fluidsChanges 2 game code files in this area: how blocks, fluids and redstone work., World renderingChanges 1 game code file in this area: drawing the terrain, sky, clouds and weather., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Libraries packed inside it change 21 more game code files: Satin, Cardinal Components API (entities), Cardinal Components API (scoreboard) and 1 more.
Adds 6 blocks, 6 items, 1 mob, 19 sounds and 1 key binding.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 1 web address while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
These projects do not work together with LightWithin - Player-specific unique powers!: their authors or the author of LightWithin - Player-specific unique powers! say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as LightWithin - Player-specific unique powers!, so you only need one.
Modpacks that include LightWithin - Player-specific unique powers! in at least one of their versions, most downloaded first.
Mods that modpacks often add together with LightWithin - Player-specific unique powers!. Share: how many of the modpacks with LightWithin - Player-specific unique powers! also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.