Fight challenging bosses and earn gear from each battle.
45.9 of the 68 points that apply = 67.5, so 68 out of 100. The points above are rounded to whole numbers.
Mocha's Complicated Bosses adds challenging boss fights with distinctive attacks, summoning rituals, and equipment rewards. Its described bosses include the stationary Ancient Ent, the phase-changing Undead Knight, the Dread Doctor, the wall-digging Dreadipede, the Phantom Paladin, and the Skeletal Sorceror. The Ancient Ent fires poison and harming potions across its arena, while the Undead Knight lunges, may summon undead, and gains new attacks as the fight progresses. The Dread Doctor attacks with potions and fireballs, and can be stunned for a damaging critical hit when it glows; the Dreadipede tunnels through walls and must be defeated segment by segment, with its end segment killed before its head becomes vulnerable. The Phantom Paladin throws a sometimes-parryable sword and dashes, then adds healing totems and explosive attacks in its second phase; the Skeletal Sorceror attacks with homing red skulls or a wither skeleton and later gains a damaging aura and more dangerous teleporting behavior. Fights are initiated through specific items and locations, such as using a Zombie Will on a Resurrector for the Undead Knight or a Surgical Needle on a villager for the Dread Doctor. Rewards include the Bark Blaster, which fires poison and harming potions, the Metal Bringer, which teleports its shooter to an exploding projectile's target, and the Dread Doctor's Injector, which sends a second needle through a struck enemy. Other rewards add combat or traversal options: the Phantom Paladin's shield dashes into enemies, its sword grants effects that vary with the wielder's health, and centipede scales can be crafted into boots that make the player leap when ignited and then extinguish them. Some elements are not fully implemented or accessible in survival, so they should not be treated as finished content.
Written from CurseForge . How we write it
Does not change the game's code directly.
Adds 18 blocks, 55 items, 32 mobs, 6 other entities, 1 biome, 3 structures, 1 enchantment, 9 recipes, 22 advancements and 40 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
60 modpacks include Mocha's Complicated Bosses in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Mocha's Complicated Bosses. Share: how many of the modpacks with Mocha's Complicated Bosses also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 1 release needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.