Level up skills as you mine, build, farm, and craft.
53 of the 68 points that apply = 78 out of 100.
Professions adds an RPG-style occupation system, letting players gain profession experience and progress by performing activities in their world. Its nine built-in professions are Smithing, Building, Mining, Logging, Farming, Crafting, Fishing, Hunting, and Enchanting, with profession-specific passive bonuses such as extra health, attack damage, luck, movement speed, or sneaking speed as players level up. Progress can be earned through actions including breaking or placing blocks, killing entities, fishing, crafting, smelting, brewing, enchanting, breeding, taming, and trading with villagers. Professions are data-driven: server or modpack creators can adjust the built-in occupations, create new ones, and add actions or level-based unlocks, while categories allow them to tailor which professions are available. A built-in datapack creator helps users author occupations through an in-game menu, and Professions also supports FTB Quests triggers for joining a profession or reaching an occupation level.
Written from CurseForge . How we write it
Changes the game's code in 5 areas: Game data and resourcesChanges 5 game code files in this area: recipes, tags, advancements, language files and other game data., Inventory and itemsChanges 3 game code files in this area: items, chests and other containers, crafting and enchanting., Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay. and Blocks and fluidsChanges 1 game code file in this area: how blocks, fluids and redstone work..
Adds 3 key bindings: Open Datapack Creator, Open Profession Menu and Show Unlock Information.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
118 modpacks include Professions in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Professions. Share: how many of the modpacks with Professions also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 2 releases needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.