
Creates floating island worlds high above an endless ocean.
43.2 of the 58 points that apply = 74 out of 100. The points above are rounded to whole numbers.
Sky Archipelago creates floating-island worlds, and its configurable generation can also produce widely spaced islands over an ocean or void. You can tune island density, cluster spacing, size, and vertical distribution, including weighted low, middle, and high height bands, and choose random sizing or weighted small, medium, and large sizes. Island shapes include classic, bowl or crater, and terrace archetypes; advanced settings also control how islands overlap, whether structures follow relaxed placement rules, and how strongly different archetypes are weighted. The ocean layer can be disabled for a void, filled with water or lava, or use another liquid available in the modpack. The mod places structures using island-aware rules, with options for villages, strongholds, and other structure categories; village placement includes solo settlements, hamlets, and full villages, with filters that can accommodate modded villages. Structure placement can also account for underground locations and island size, and can place water-based structures in the ocean layer when that layer is enabled. Players can save, load, delete, and share generation presets as text-based JSON, while server operators can export a preset for a dedicated server.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 4 areas: World generationChanges 11 game code files in this area: terrain, biomes and structures made when new land is created., Chunk loading and storageChanges 1 game code file in this area: how the game loads, tracks, saves and unloads chunks., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay. and Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act..
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
78 modpacks include Sky Archipelago in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Sky Archipelago. Share: how many of the modpacks with Sky Archipelago also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.