Sell extra goods to earn coins and trade with other colonies.
63.4 of the 68 points that apply = 93 out of 100. The points above are rounded to whole numbers.
Trade Post for MineColonies expands MineColonies with an economy built around selling surplus goods at a Marketplace: visitors buy configured souvenirs, earning Trade Coins that fund other colony features and trade. Research unlocks Rare Finds offers at the Marketplace, while Trade Coins can also be spent on wishing-well rituals and on custom materials for higher-level buildings in the Trade Post style. Trade Stations connect colonies by road, rail, or water for configurable imports and exports paid for with Trade Coins; stations also attract more visitors to shop in the Marketplace. A Train Station enables Scouts to establish supplied Outposts beyond the colony, linked by rail and useful for reaching distant biomes for crops. The add-on also provides a Resort where Guest Services and Bartenders help overworked colonists take vacations, recover adverse stats, and generate Trade Coins. At the Recycling Center, a Recycling Engineer breaks down old building materials and equipment for reuse, with research allowing enchantments to be recovered into enchanted books. The Pet Shop lets an Animal Trainer raise pets and livestock; trained pets can herd animals, forage for mushrooms or vegetation, and dredge shallow water for useful materials. Additional jobs include Dairyworkers who produce milk and dairy goods, and Stewmelieurs who turn surplus ingredients and wishing-well seasoning into stew for citizens. The mod adds Trade Post buildings, custom blocks and building materials, along with a complete Trade Post building style whose levels three through five use coin-unlocked materials.
Written from CurseForge . How we write it
Does not change the game's code directly.
Adds 103 blocks, 51 items, 2 mobs, 4 vehicles, 6 other entities, 219 recipes, 23 advancements, 79 loot tables and 1,225 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
| Oct 2024 | 0 |
|---|---|
| Nov 2024 | 0 |
| Dec 2024 | 0 |
| Jan 2025 | 0 |
| Feb 2025 | 0 |
| Mar 2025 | 0 |
| Apr 2025 | 0 |
| May 2025 | 0 |
| Jun 2025 | 0 |
| Jul 2025 | 2 |
| Aug 2025 | 1 |
| Sep 2025 | 2 |
| Oct 2025 | 3 |
| Nov 2025 | 6 |
| Dec 2025 | 7 |
| Jan 2026 | 19 |
| Feb 2026 | 19 |
| Mar 2026 | 16 |
| Apr 2026 | 23 |
| May 2026 | 48 |
| Jun 2026 | 35 |
| Jul 2026 | 38 |
| Aug 2026 | 34 |
| Sep 2026 | 35 |
More modpacks put it in their new versions than a year ago: 36 a month now, 1 a year agoThe average of the last 6 months, compared with the same 6 months a year before. We say it only when the change is large..
168 modpacks include Trade Post for MineColonies in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Trade Post for MineColonies. Share: how many of the modpacks with Trade Post for MineColonies also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 24 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 4 points.