
Fight enemies with guns, parries, and fast, acrobatic movement.
37.1 of the 64 points that apply = 58 out of 100. The points above are rounded to whole numbers.
ULTRACRAFT is a Minecraft tribute to ULTRAKILL that recreates its combat, enemies, weapons, movement, and level-based play. Players can explore seven built-in levels across the Limbo dimension, travel between levels by elevator, and earn ratings based on time, kills, and style, with a P-Rank for completing a level without dying and earning top marks in each category. The mod includes enemies such as Filth, Strays, Schisms, Malicious Faces, Cerberi, Hideous Masses, Swordsmachine, Drones, Streetcleaners, and V2, alongside a Cybergrind mode and a soundtrack. Its 19 weapons include Piercer, Marksman, and Sharpshooter revolvers; Core Eject and Pump shotguns; Attractor and Overheat nailguns; Tundra and Agony Machineswords; a Flamethrower, Soap, and the original Repulsive Skewer. Combat supports parrying and offhand punches, while High Velocity mode brings movement techniques such as wall jumps, alternate underwater physics, and slam storage; players can also customize their wings. For custom content, a node- and block-based scripting system lets creators build functional levels, and datapacks can distribute custom levels and level collections. The mod also provides UltraHUD, configurable terminals, decorative blocks and items, structures, an introductory sequence, and optional custom main-menu backgrounds, with settings for world and server configuration. It is fully server-compatible, but its features are not yet broadly integrated into ordinary survival play: enemies do not spawn naturally, and some items are not obtainable in survival.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 12 areas: Rendering and graphicsChanges 12 game code files in this area: drawing mobs, items, particles and textures on screen., User interfaceChanges 12 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Mobs and their behaviorChanges 10 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., PlayerChanges 7 game code files in this area: your character: movement, abilities, hunger and controls., Inventory and itemsChanges 4 game code files in this area: items, chests and other containers, crafting and enchanting., Server and world logicChanges 3 game code files in this area: the world, commands, scoreboards, saved data and game rules., World renderingChanges 2 game code files in this area: drawing the terrain, sky, clouds and weather., SoundChanges 2 game code files in this area: playing sounds, music and the sound engine., Blocks and fluidsChanges 2 game code files in this area: how blocks, fluids and redstone work., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Libraries packed inside it change 13 more game code files:
playerAnimator, Cardinal Components API (entities),
AzureLib and 3 more.
Adds 97 blocks, 59 items, 13 mobs, 12 projectiles, 12 other entities, 2 biomes, 2 dimensions, 3 structures, 100 recipes, 2 advancements, 31 loot tables, 128 sounds and 12 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 1 web address while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its description, files, images and sounds and found none.
We have not read its changelogs and code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include ULTRACRAFT in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.