Reimagined dungeon enemies, bosses, and treasures for your survival world.
40.4 of the 55 points that apply = 73 out of 100. The points above are rounded to whole numbers.
Yazz's Dungeons: The Sequel adapts ideas from Minecraft Dungeons for survival play, reworking combat, enemies, encounters, and rewards rather than directly copying them. Its current content centers on an expanded vanilla Warden and the Twisted Warden, a custom boss with an emergence sequence, sweeping and spinning attacks, a Roar that summons minions, a revised Sonic Boom, and a Soul Vomit hazard that spreads across the arena while leaving walkable routes. Players can summon the Twisted Warden through a Twisted Shrieker powered by souls stored in a Wraithlight Lantern; souls wander through the world, can be captured, and may also travel between Sculk Shriekers. The lantern’s stored souls brighten it, while the soul-powered shrieker reacts to vibrations and changes visually as it charges or tracks an active boss. The mod also adds Deepslate and Soul Deepslate Braziers, which can be extinguished and relit, with the soul variant producing blue fire and repelling Piglins. Custom animations, sound, particles, boss music, and visual effects shape the Warden encounters and soul-related content.
Written from CurseForge . How we write it
Changes the game's code in 5 areas: Mobs and their behaviorChanges 6 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Blocks and fluidsChanges 3 game code files in this area: how blocks, fluids and redstone work., World renderingChanges 2 game code files in this area: drawing the terrain, sky, clouds and weather., Rendering and graphicsChanges 2 game code files in this area: drawing mobs, items, particles and textures on screen. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Adds 6 blocks, 4 items, 3 mobs, 1 other entity, 3 recipes, 7 advancements, 3 loot tables and 7 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Replaces 1 of vanilla Minecraft's world generation files.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
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No sign that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
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Modpacks that include Yazz's Dungeons: The Sequel in at least one of their versions, most downloaded first.
Mods that modpacks often add together with Yazz's Dungeons: The Sequel. Share: how many of the modpacks with Yazz's Dungeons: The Sequel also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.