
Bring back classic combat with familiar attacks and knockback.
66.1 of the 71 points that apply = 93 out of 100. The points above are rounded to whole numbers.
CombatEdit is a server-side Fabric mod that restores 1.8-style combat in modern Minecraft, including the option to use 1.8-style knockback. It lets server operators configure default attributes for living entities, such as health, attack damage, attack speed, and movement speed, as well as attribute modifiers and components for item types, including durability, unbreakability, and enchantments. Operators can also choose which attack sounds are enabled and whether sweeping effects are disabled when the weapon lacks a sweeping enchantment. The included 1.8 Combat profile supplies combat-oriented entity and item defaults, while a Vanilla profile leaves those defaults unchanged; datapack creators and mod developers can add base profiles or extensions to customize them further.
Written from Modrinth . How we write it
Changes the game's code in 7 areas: Networking and multiplayerChanges 9 game code files in this area: connections, the server list and what is sent between your game and a server., Mobs and their behaviorChanges 6 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Inventory and itemsChanges 5 game code files in this area: items, chests and other containers, crafting and enchanting., Game coreChanges 4 game code files in this area: the main loop, lighting and other code the whole game uses., PlayerChanges 3 game code files in this area: your character: movement, abilities, hunger and controls., Server and world logicChanges 3 game code files in this area: the world, commands, scoreboards, saved data and game rules. and User interfaceChanges 2 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay..
Libraries packed inside it change 67 more game code files: parts of
Fabric API and YetAnotherConfigLib.
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include CombatEdit in at least one of their versions, most downloaded first.
Mods that modpacks often add together with CombatEdit. Share: how many of the modpacks with CombatEdit also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.