
Airships follow recorded routes between stations and deliver cargo on repeat.
53.3 of the 58 points that apply = 92 out of 100. The points above are rounded to whole numbers.
Create Aeronautics: Automated Logistics lets players turn Create Aeronautics airships into repeatable cargo routes: they manually fly station-to-station legs, record each route for a particular ship, and build its stop schedule through a Transponder. Vehicles can keep advancing along recorded routes while unloaded, with route progress and schedules persisting through chunk unloads, game reloads, and server restarts; they return near stops for physical docking and cargo transfer. At stations, linked Create Simulated docks support item and fluid transfers, arrival-order queues for shared docks, and configurable waiting clearance, while schedules can respond to delays, dock activity, redstone, time of day, and cargo conditions such as filtered item or fluid quantities. Stations can load their own chunks and temporarily load a configurable area during docking, and cargo links can target storage including chests, barrels, Create Item Vaults and Fluid Tanks, Storage Drawers, Iron Chests, Mekanism storage, Tom’s Simple Storage, Refined Storage 2, and Applied Energistics 2. Route and network views include per-ship route colours and previews, live station traffic and queue displays through Create Display Links, and a Logistics Terminal that maps stations, active vehicles, and recorded routes with zoom, panning, route previews, and vehicle tracking. Optional live-map markers are available through FTB Chunks, JourneyMap, and Xaero’s Minimap and World Map, while optional FTB Teams integration can extend station and transponder controls to teammates or allies. Experimental Simurail compatibility applies the same recorded-route model to train-only networks using Simurail Stations, keeping train and airship routes separate; it does not provide rail-aware pathfinding. Routes follow the paths players record rather than using pathfinding, obstacle avoidance, or automatic rerouting, so loaded vehicles can collide if a route is unsafe.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Does not change the game's code directly.
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
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No sign that AI was used to make it
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No sign of AI in the game
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578 modpacks include Create Aeronautics: Automated Logistics in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Create Aeronautics: Automated Logistics. Share: how many of the modpacks with Create Aeronautics: Automated Logistics also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.