
Create: TFMG Community Edition is a fork of Create: TFMG by DrMangoTea that aims to fix as many bugs as we can.
50.5 of the 58 points that apply = 87 out of 100. The points above are rounded to whole numbers.
Create: TFMG Community Edition is a community-maintained fork of Create: The Factory Must Grow, focused on fixing bugs, improving performance and customisability, and preserving the original mod’s heavy-engineering expansion of Create into dieselpunk technology. Its industrial content includes oil extraction and processing with deposits, pumpjacks and large distilleries; steel mills and blast furnaces; and electrical systems, including engines, power networks and polarizers. Players can also work with concrete, electrolyzers, and materials such as steel, aluminum, cast iron, lead and sulfur, while using equipment such as the quad potato cannon and flamethrower. Machines have distinct processing and operating behavior: vats use pressure, heat and timed recipes, distillation towers track progress according to heat, and surface scanners survey a 7-by-7 area and provide a redstone signal. The fork adds native support for Chemica and includes changes such as configurable world-generation features, engine and machine settings, and visual refinements to electricity cables and dyed concrete.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 3 areas: Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting., Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Adds 463 blocks, 188 items, 5 projectiles, 6 other entities, 695 recipes, 5 sounds and 4 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
These projects do not work together with Create: TFMG Community Edition: their authors or Create: TFMG Community Edition's author say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as Create: TFMG Community Edition, so you only need one.
153 modpacks include Create: TFMG Community Edition in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Create: TFMG Community Edition. Share: how many of the modpacks with Create: TFMG Community Edition also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.