Hardcore mod with heavy focus on player progression and skill management.
54.7 of the 68 points that apply = 80 out of 100. The points above are rounded to whole numbers.
GUNS RPG turns survival into a hardcore progression-focused adventure, with character development, weapon upgrades, quests, and a final boss to pursue as you advance. Players earn experience by killing hostile mobs, level from 0 to 100, and spend skill points across more than 300 skills in Weapons, Survival, Mining, and Resistance; weapons also have their own progression trees. Its 23 guns span pistols, submachine guns, shotguns, crossbows, assault rifles, designated marksman and sniper rifles, plus grenade and rocket launchers, with examples including the M1911, AKM, HK416, AWM, and rocket launcher. Weapons require ammunition, unlock better ammo as they level, and can lose reliability as they wear down, jamming until repaired. Perks add another layer of character and weapon customization: underground crystals carry randomly generated buffs and debuffs, which players can purify and combine at a crystal fusion station. More than 100 quests come from Mayors in villages, ranging from combat and timed survival challenges to item deliveries; completing quests raises reputation and unlocks harder tasks with better rewards, while failures lower reputation. Combat is made more dangerous by tougher hostile mobs and armed variants such as zombie gunners, who use guns and must reload, and grenadiers, who fire different types of grenade shells. Injuries can cause spreading conditions such as bleeding, poison, and infection, which require appropriate medicine; dying also leaves the player with only three hearts for three minutes. Airdrops arrive near a random player every three days with useful supplies, while every seventh day brings a bloodmoon with more aggressive enemies and special threats. At level 30, players can unlock a battery-powered stash detector that signals nearby hidden loot with colored lights and beeps. The mod also supports datapack customization of quests and rewards, starting gear, recipes, and zombie gunner loadouts.
Written from CurseForge . How we write it
It has no file for a recent Minecraft version. This is about its files for Minecraft 1.12.2 to 1.16.5.
Changes the game's code in 7 areas: Mobs and their behaviorChanges 4 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Rendering and graphicsChanges 2 game code files in this area: drawing mobs, items, particles and textures on screen., World generationChanges 1 game code file in this area: terrain, biomes and structures made when new land is created., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls., Blocks and fluidsChanges 1 game code file in this area: how blocks, fluids and redstone work., Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Adds 35 blocks, 301 items, 7 mobs, 2 projectiles, 2 other entities, 421 recipes, 6 advancements, 3 loot tables and 189 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Replaces 2 of vanilla Minecraft's loot tables.
No harmful code found
It has no file for a recent Minecraft version. This is about its files for Minecraft 1.12.2 to 1.16.5.
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
It has no file for a recent Minecraft version. This is about its files for Minecraft 1.12.2 to 1.16.5.
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include GUNS RPG in at least one of their versions, most downloaded first.
Mods that modpacks often add together with GUNS RPG. Share: how many of the modpacks with GUNS RPG also have that mod.
The newest file for each Minecraft version and loader. None is for a recent Minecraft version. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 6 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 6 points.