
Defend your base with reinforced blocks and security devices.
70 of the 71 points that apply = 99 out of 100.
SecurityCraft adds tools for protecting bases and controlling access, with modded blocks owned by the player who places them and generally usable or breakable only by that owner; optional team ownership lets teammates share access to one another’s blocks. It adds reinforced versions of many vanilla blocks that are unbreakable, look much like their originals with a configurable darker tint, and resist vanilla pistons; higher reinforcement levels can also remove the reinforcement. Security devices include a Block Change Detector that records nearby block changes, an Inventory Scanner that can confiscate prohibited items or block entry, keycard readers that emit redstone signals for accepted cards, and projectors that create fake blocks. Other defenses include cameras viewable from elsewhere in the world, sentries that shoot approaching mobs, Rift Stabilizers that stop nearby teleportation attempts, and Trophy Systems that destroy incoming projectiles. Modules can add functions such as redstone output or faster operation, disguise blocks as other blocks, or allow specified players to bypass a block’s protections and targeting. Numerical passcodes protect added storage and furnaces, while mines include explosive disguises resembling stone, dirt, deepslate, sand, and ores, as well as step-triggered mines and devices that launch mines at nearby mobs. A Mine Remote Access Tool can bind to mines so players can remotely arm, defuse, or detonate them.
Written from Modrinth . How we write it
Changes the game's code in 14 areas: Game data and resourcesChanges 9 game code files in this area: recipes, tags, advancements, language files and other game data., Inventory and itemsChanges 7 game code files in this area: items, chests and other containers, crafting and enchanting., User interfaceChanges 5 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Rendering and graphicsChanges 5 game code files in this area: drawing mobs, items, particles and textures on screen., PlayerChanges 4 game code files in this area: your character: movement, abilities, hunger and controls., Chunk loading and storageChanges 3 game code files in this area: how the game loads, tracks, saves and unloads chunks., Mobs and their behaviorChanges 3 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., World renderingChanges 2 game code files in this area: drawing the terrain, sky, clouds and weather., Game coreChanges 2 game code files in this area: the main loop, lighting and other code the whole game uses., World generationChanges 1 game code file in this area: terrain, biomes and structures made when new land is created., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server., Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules., Blocks and fluidsChanges 1 game code file in this area: how blocks, fluids and redstone work. and Other game codeChanges 1 game code file in this area: game code that is not in one of the areas above..
Adds 710 blocks, 55 items, 10 boats, 2 projectiles, 1 other entity, 953 recipes, 10 sounds and 5 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 2 web addresses while you play.
Like any connection, each address it contacts sees your IP address.
Its files for older Minecraft versions (1.12.2 to 1.16.5) also send your player name.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images, sounds and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
| Oct 2024 | 685 |
|---|---|
| Nov 2024 | 606 |
| Dec 2024 | 650 |
| Jan 2025 | 657 |
| Feb 2025 | 632 |
| Mar 2025 | 630 |
| Apr 2025 | 696 |
| May 2025 | 694 |
| Jun 2025 | 699 |
| Jul 2025 | 684 |
| Aug 2025 | 696 |
| Sep 2025 | 627 |
| Oct 2025 | 679 |
| Nov 2025 | 725 |
| Dec 2025 | 774 |
| Jan 2026 | 765 |
| Feb 2026 | 716 |
| Mar 2026 | 736 |
| Apr 2026 | 793 |
| May 2026 | 914 |
| Jun 2026 | 911 |
| Jul 2026 | 918 |
| Aug 2026 | 837 |
| Sep 2026 | 769 |
19,127 modpacks include SecurityCraft in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with SecurityCraft. Share: how many of the modpacks with SecurityCraft also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 3 releases needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.