
Villagers become foxes, while illagers turn into polar bears.
46.7 of the 49 points that apply = 95 out of 100. The points above are rounded to whole numbers.
We Don't Bite is a resource pack that reimagines villagers as foxes and illagers as polar bears using custom entity models. Fox villagers are smaller and furry, with animated ears and tails, squeaky sounds, and red, arctic, and fennec variants; their profession clothing and levels remain represented, and the pack also includes wandering-trader fennecs and zombie fox villagers. Illagers become larger, white, furry bears with scary roars, covering pillagers, vindicators, evokers, ravagers, witches, and illusioners. The pack also changes the appearance of the raid-omen effect and totem of undying, and adds details such as baby and sleeping villagers and zombie villagers that hold items and equip armor correctly. These are visual changes: the mobs’ actual sizes and hitboxes are unchanged.
Written from Modrinth and CurseForge . How we write it
Changes 9 item textures, 77 mob and entity textures and 1 status effect icon.
Adds 2 mob and entity textures. In OptiFine's formats: 26 entity models.
Textures are mostly 64 by 64 pixels, up to 128 by 128.
No harmful code found
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Sends nothing
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No sign that AI was used to make it
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33 modpacks include We Don't Bite in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with We Don't Bite. Share: how many of the modpacks with We Don't Bite also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.