
Adds more weapons, magic, and armour to the game. Part of the Combat+ collection.
52.4 of the 71 points that apply = 74 out of 100. The points above are rounded to whole numbers.
Additional Armoury expands vanilla-style combat with two melee weapons, two ranged weapons, and two alternative armour and tool materials, designed to offer distinct ways to play. Daggers attack faster but deal less damage than swords, and can be tipped with lingering potions to apply their effects on charged hits; the Adhesive and Splatter enchantments alter their potion use and spread. Heavy, slow maces weaken the armour of targets hit by critical strikes, with Shredding extending the penalty and Dismantle damaging worn armour. Boomerangs bounce off mobs and surfaces before returning to their owner, and their Ricochet, Strong Arm, Discus, and Multithrow enchantments change their bounces, damage, range, or number thrown. Staves have no effect until enchanted and activate once a spell is fully charged; enchantments grant different offensive or utility abilities, and can also change a staff's colour, such as Gale, which fires three tornadoes that launch struck foes. Endgame materials branch into Overnether and Endernether, made by combining Netherite scraps with echo shards or popped chorus fruit, respectively; Overnether favours health and knockback, while Endernether favours movement speed and attack speed. The armour and weapons have no set bonuses, so pieces from the different material paths can be mixed and matched.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 4 areas: Rendering and graphicsChanges 1 game code file in this area: drawing mobs, items, particles and textures on screen., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls., Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting. and Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act..
Adds 2 blocks, 45 items, 4 projectiles, 2 other entities, 17 enchantments, 43 recipes, 5 advancements and 2 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
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No sign so far that AI was used to make it
We looked for AI tools in its description, files, images and sounds and found none.
We have not read its changelogs and code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
60 modpacks include Additional Armoury in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Additional Armoury. Share: how many of the modpacks with Additional Armoury also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.