
A mod revolving around making the game more difficult over time.
58.5 of the 71 points that apply = 82 out of 100. The points above are rounded to whole numbers.
Apocalypse Rebooted makes survival progressively more dangerous as player difficulty rises over time, strengthening monsters with improved stats, equipment, and potion effects; configurable thresholds can determine when particular mob types begin to appear. Every eight days, a full moon prevents sleeping, empowers monsters, and brings sieges featuring distinctive hunters such as Destroyers, Breechers, and Seekers, which can breach defenses and pursue players over great distances. Other hazards include damaging acid rain that calls for head protection, danger from staying in darkness too long, and thunderstorms that cause mobs to spawn in unusual places. Players can track the lunar cycle with a lunar clock and defend against hordes with the Dynamic Trap, while configuration options let them tune or disable many of the mod’s features. The mod also includes Grumps and a hook-launching interaction while riding them, along with Midnight Steel Armor, whose stats change during full moon nights.
Written from Modrinth . How we write it
Changes the game's code in 5 areas: Mobs and their behaviorChanges 2 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., World renderingChanges 1 game code file in this area: drawing the terrain, sky, clouds and weather., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Adds 7 blocks, 17 items, 8 mobs, 2 projectiles, 13 recipes, 4 advancements, 6 loot tables, 36 sounds and 3 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images, sounds and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
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More modpacks put it in their new versions than a year ago: 6 a month now, 3 a year agoThe average of the last 6 months, compared with the same 6 months a year before. We say it only when the change is large..
78 modpacks include Apocalypse Rebooted in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Apocalypse Rebooted. Share: how many of the modpacks with Apocalypse Rebooted also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.